You fight in teams of four with characters you unlock through the story - and through a system known as gacha, which is common in free-to-play games. The fights, however, are much more fun in Genshin Impact than they are in BOTW, and that's the biggest difference between the two games. are much more fun in 'Genshin Impact' than they are in 'Breath of the Wild,' and that's the biggest difference between the two games. (Right now, only two regions are unlocked out of the seven that will eventually be available.) Like BOTW, Genshin Impact has a beautiful, big open world you can glide, climb, and fight through, and it's only going to keep getting bigger with future updates. So because it's free (until you really want a rare character and feel compelled to spend big money on loot crates without a guarantee of getting anything good) and everybody is playing it - I gave it a shot, and found out it's actually more fun than BOTW in a lot of ways. It's available on mobile, PC, the PS4, and has cross-play compatibility between systems. Genshin Impact is a free-to-play open-world adventure RPG made by miHoYo. I kept hearing it described as a clone of The Legend of Zelda: Breath of the Wild, and I didn't really feel like playing a crummier version of a game I've already played. I didn't have an interest in playing Genshin Impact at first. Genshin Impact has a huge world to explore, and a surprising amount of content for a free-to-play game.
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